Mobile App Development
iOS App Development
iPhone users expect apps that feel polished and follow Apple conventions. We build native iOS apps in Swift that meet those expectations and pass App Store review.
What we build
Native Swift and SwiftUI apps
Clean, current code that feels at home on iPhone and iPad.
Apple design conventions
Navigation, gestures and accessibility that follow the Human Interface Guidelines.
Apple services
Sign in with Apple, Apple Pay, push notifications, widgets and HealthKit where relevant.
Performance and battery
Smooth scrolling, sensible background work and careful memory use.
App Store submission
Builds, TestFlight beta testing, review preparation and release.
How we approach iOS App Development
We follow Apple's design and review guidelines from the first screen rather than retrofitting them at submission. The app is built in Swift with current platform libraries, tested on physical devices and shared with testers through TestFlight early. That way real feedback arrives while changes are still cheap, and App Store review is rarely a surprise.
When this is a good fit
A good fit when
- Your audience skews towards iPhone users, as in many premium or US and UK markets.
- You need Apple-specific features such as widgets, HealthKit or Apple Pay.
- Polish and performance matter more than shipping to both platforms at once.
How an engagement works
- 01
Scope
A free strategy call, then a clear proposal with scope and priorities.
- 02
Plan
A PRD and, where useful, a clickable prototype before building starts.
- 03
Build
An in-house team builds in stages, with demos along the way.
- 04
Launch and improve
Release, then keep improving with the people who built it.
Questions about iOS App Development
Native iOS or cross-platform?
Native iOS fits Apple features and feel most closely. If you also need Android soon, a cross-platform build can save time. We recommend based on your plan.
Can you get an app through App Store review?
We build to Apple guidelines and prepare the submission carefully. Review is Apple's decision, but most rejections come from avoidable issues that we catch before submitting.
Do you test on real devices?
Yes. We test on physical devices and on a range of iOS versions, and use TestFlight to put builds in front of real users early.
Have a product in mind?
Tell me what you want to build. The first call is free, and you speak with me directly.